IF
 True()
THEN
  RESPONSE #100
   CutSceneId(Player1)
   SetGlobal("#SConvivesAppear","GLOBAL",4)
   Wait(1)
   MoveToPoint([4318.3172])
   Wait(1)
   ActionOverride("#Severian",MoveToPoint([4250.3142])
   MoveViewObject("#Severian",VERY_FAST)
   Wait(1)
   EndCutSceneMode()
END
