IF
  True()
THEN
  RESPONSE #100
    CutSceneId("#Severian")
    ForceSpellRES("#SRingB",Myself)
    Wait(4)
    FaceObject("#SBlaidd")
    ActionOverride(Player1,FaceObject("#SBlaidd"))
    ActionOverride("#SBlaidd",FaceObject("#Severian"))
    SetDialog("#SeverR")
    Dialog(Player1)
END
