IF
 True()
THEN
  RESPONSE #100
   CutSceneId("#Severian")
   SetGlobal("#SConvivesAppear","GLOBAL",8)
   Wait(1)
   MoveToPoint([4213.3102])
   Face(11)
   ActionOverride(Player1,MoveToPoint([4258.3077]))
   ActionOverride(Player1,Face(3))
   Wait(1)
   EndCutSceneMode()
END
