// Auberge si RomanceActive est à 3
IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player1)
    Wait(1)
    FadeToColor([20.0],0)
    Wait(1)
    LeaveAreaLUA("AR1105","",[967.186],2)
    ActionOverride(Player2,LeaveAreaLUA("AR1105","",[967.210],2))
    ActionOverride(Player3,LeaveAreaLUA("AR1105","",[1016.210],2))
    ActionOverride(Player4,LeaveAreaLUA("AR1105","",[1016.246],2))
    ActionOverride(Player5,LeaveAreaLUA("AR1105","",[1064.246],2))
    ActionOverride(Player6,LeaveAreaLUA("AR1105","",[1064.282],2))
    Wait(1)
    FadeFromColor([20.0],0)
    Wait(1)
    SetDialog("#SeverJ")
    EndCutSceneMode()
END
